Czech forest sees World of Warcraft come to life post months of delay

Czech forest sees World of Warcraft come to life post months of delay

by Nandita Bhardwaj

Fans of ‘World of Warcraft’, a massively multiplayer online role-playing game launched in 2004 by Blizzard Entertainment, donned costumes on last Saturday to bring the computer game into the real world in a forest in Kamyk nad Vltavou, south of Prague, moving ahead with scaled-back competition after the pandemic COVID-19 postponed the event earlier this year.

Sources cite that the gaming fans have dressed as elves and knights and shamans and took part in several competitions and games. However, generally live-action combat was scrapped due to a low turnout. The annual springe event generally draws up to 200 people but organizers said turnout was about 60 this year because of delay caused due to coronavirus lockdown restrictions in Europe.

Since its launch in 2004, the online role-playing game has become extremely popular across the globe. Jaroslav Racek, one of the fans and a policeman by day, stated that he was making his 7th visit to the Czech annual event and for him, it was a great chance to be engaged in something different.

While expressing satisfaction of the event, Eliska Pabl Kaplanova, one of the organizers, said that the event marked the presence of numerous people who are dressed in various characters. A person can efficiently enjoy himself in this world and not just sit at a computer, he added.

Evidently, the ongoing COVID-19 pandemic has significantly impacted the gaming industry across the world. Recently, Arkane Studios SASU and Crows Crows Crows, which both announced that their games titled ‘Deathloop’ and ‘The Stanley Parable: Ultra Deluxe’ respectively, will not introduce as scheduled in late 2020.

The companies have revealed the 2021 release date to their respective communities on Twitter. Arkane wrote on Twitter that extra period will allow its employees to bring life to the game’s characters which would give an exceptional experience to users. It also apologized to its communities for announcing a delay in launching the game.

Source Credit - https://www.reuters.com/article/us-czech-gaming/after-covid-delay-world-of-warcraft-comes-to-life-in-a-czech-forest-idUSKBN25W0QB

Nandita Bhardwaj

Having a marketing management post graduate degree under her belt, Nandita spent considerable time working in the field of recruitment. However, her real interest lay in playing with words and soon enough, she commenced her career in the field of content creation. Currently, she authors insightfuRead more...